Drake Hansen

Drake Hansen

Portfolio

Videography & Video Editing

Home

“Home” is a documentary style film about the feelings of being at home and the comparisons of personalities when comfortable.

Relaxing Cooking

“Relaxing Cooking” is a film capturing the feeling of comfort that is experienced when cooking in ones own home.

Fear

“Fear” is a film created for a montage class that captures the intense fear buildup created by a rising theme. 

The Afterlife

“The Afterlife” is a film with a take on what happens after death.

Music Video

An animated music video for the song “Kamikaze Mushroom Palace”

Keepsake Sugar Vikings

Director, Producer, Lighting Technician. “Keepsake Sugar Vikings” is an episode of a kids show in the making that is currently being filmed in the LSU Media Center. Used an LED wall to display a backdrop made in the Unreal Engine, eliminating the need for a green screen. 

Photography

The Yellow Pages

This project was created for a Photography class. It is a photo representation of the classic short story “The Yellow Wallpaper”, a writing about documenting a woman locked in a room as she descends into madness.

Work Photography

These photographs were taken for the fast-food chain Raising Cane’s during crewmember events to be posted in the restaurant and online.

Exploration Photography

A project based on going to a random location and taking interesting pictures with the surrounding architecture and fauna.

Maya Animation & Asset Creation

Jim

Jim is a custom character created in ZBrush, imported into Maya to animate and render, animated in After Effects, and finished by adding sounds then exporting in Premier Pro.

Entity

“Entity” is a project created for a Maya course that was fully modeled, animated, and exported in Maya, then rounded out with sounds in Premier Pro. 

Submarine Man

Submarine Man is a custom character created in ZBrush and imported into Maya for rendering and animation.

Cobblestone Path
Kitchen Tiles

A render of a cobblestone path texture that was created in Substance Designer then rendered out in Marmoset.

A render of a kitchen tile texture that was created in Substance Designer then rendered out in Marmoset.

Coding

Demons

“Demons” is a game coded with Gamemaker 2 where the goal is to kill all the demons in the house.

Space Rocks

“Space Rocks” Is a game coded in Gamemaker 2 based off of Space Invaders where the goal is to survive as long as possible.

Day and Night

This project was coded in P5JS for a Creative coding class that tracks the sun and moon positions in real time.

Bubble Tamogachi

This project was coded in P5JS for a Creative Coding class. It is a bubble pet that the user takes care of by feeding and bathing it.